In this Assignment, you will complete Code.org's Unit 3 Lesson 6, which explores random numbers and how we use them in programming.
Instructions
VERY IMPORTANT: you must read and follow exactly the "Do This" instructions for each step in the lesson(s).
Complete each step in the lesson(s), making sure to follow the"Do This" instructions for each step.
When the lesson is finished, take a screenshot of the check-marked step.
VERY IMPORTANT: you must click "Run" before taking your screenshot. You must also make sure YOUR name appears on the program screen. Your screenshot should resemble the example screenshot found below.
Submit your screenshot to Canvas. You may need to submit several screenshots if your workspace doesn't show all of your code, it is also helpful to close the instructions pane.
Example Screenshot
Resources
Need coding help? Watch the video, below. You must be logged in with your Office 365 (One Drive) account to view the video.
171825839906/12/202411:59pm
Rubric
true
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Can't change a rubric once you've started using it.
This criterion is linked to a Learning OutcomeCSD Unit 3 Lesson 6 All Steps_2950
All steps are completed correctly according to the "Do This" instructions. The student-generated code in the steps works properly when tested by the instructor.
This criterion is linked to a Learning OutcomeCSD Unit 3 Lesson 6 Check-Marked Step950455_1466
The check-marked step is completed correctly according to the "Do This" instructions. The student-generated code works properly in this step when tested by the instructor.